Graduate School of Engineering Doctor's Course Intelligent Information System Engineering Professor
Graduate School of Engineering Master's program Computer Science and Engineering Professor
Updated on 2024/09/29
Doctor of Philosophy in Engineering ( 2004.3 Yamaguchi University )
Sense of Self-ownership・Sense of Self-agency
Vection
Pseudo Haptics
Spatial Interface
eXtended Reality ( Virtual Reality, Augmented Reality, Mixed Reality)
User Interface
Human Computer Interaction
Informatics / Kansei informatics
Informatics / Human interface and interaction
Informatics / Soft computing
Yamaguchi University Division of Science and Engineering Systems Engineering
- 2004.03
Country: Japan
Yamaguchi University Division of Science and Engineering Computer Science and Systems Engineering
- 2000.03
Country: Japan
Yamaguchi University Faculty of Engineering Computer Science and Systems Engineering
- 1998.03
Country: Japan
Tokyo University of Science,Yamaguchi Research Assistant
2004.4 - 2006.3
Fukuoka Institute of Technology Information Engineering, Computer Science and Engineering Lecturer
2006.4 - 2011.3
Fukuoka Institute of Technology Information Engineering, Computer Science and Engineering Associate Professor
2011.4 - 2021.3
Fukuoka Institute of Technology Information Engineering, Computer Science and Engineering Professor
2021.4
Influence of familiarization with a driving course upon driving behaviors in a VR driving simulator and its properties Reviewed International journal
Makio Ishihara and Xu Yuejun
International Journal of Intelligent Transportation Systems Research 21 409 - 423 2023.10
Study on Impact of Curved Corridors on Human Rotational Awareness in a Virtual World Reviewed
Makio Ishihara and Yoshihiro Ishihara
IEICE Trans. on Fundamentals j105-a ( 3 ) 43 - 47 2022.3
Learning Basic Concept of Computer Programming with Path-finding Task in AR and Its Properties Reviewed International journal
Makio Ishihara and Pongpun Rattanachinalai
IFIP Journal on Education and Information Technologies 27 719 - 742 2021.1
An Indoor Positioning Method using Geomagnetic Field with Turning-around Action and Its Evaluation Reviewed International journal
Yoshiki Takanawa, Makio Ishihara
International Journal of Affective Engineering 19 ( 4 ) 265 - 273 2020.12
Multi-Distance Function Trilateration over k-NN Fingerprinting for Indoor Positioning and Its Evaluation Reviewed International journal
Makio Ishihara, Ryo Kawashima
IEICE Trans. on Information and Systems e103-d ( 5 ) 1055 - 1066 2020.5
A Long-Arrow Mouse Cursor for Sense of Ownership and Its Evaluations Reviewed
Yuki Mako and Makio Ishihara
IEICE Trans. on Information and Systems j102-d ( 12 ) 812 - 821 2019.12
Impact of viewing distance on task performance and its properties Reviewed International journal
Makio Ishihara and Yukio Ishihara
IEICE Trans. on Information and Systems e101-d ( 10 ) 2530 - 2533 2018.10
Long arrow mouse cursor and its properties on SoO Reviewed International journal
Yuki Mako and Makio Ishihara
International Journal of Affective Engineering 17 ( 4 ) 221 - 225 2018.9
A shadow cursor for calibrating screen coordinates of tabletop displays and its evaluation Reviewed International journal
M. Ishihara and Y. Ishihara
IEICE Trans. on Information and Systems e100-d ( 6 ) 1271 - 1279 2017.6
Correcting distortion of views into aquarium and its accuracy Reviewed International journal
Y. Ishihara and M. Ishihara
IEICE Trans. on Information and Systems e97-d ( 9 ) 2552 - 2553 2014.9
Calibrating coordinates of a tabletop display with a reflex in eye-hand coordination Reviewed International journal
M. Ishihara and Y. Ishihara
IEICE Trans. on Information and Systems e93-d ( 10 ) 2862 - 2865 2010.10
A cubic systolic array and its propeties Reviewed International journal
M. Ishihara, M. Tanaka, and K. Kuriyama
International journal of computers and applications 30 ( 3 ) 173 - 182 2008.9
Building systolic messy arrays for infinite iterative algorithms Reviewed International journal
M. Ishihara
IEICE Trans. on Fundamentals e90-a ( 8 ) 1719 - 1723 2007.8
Merging of systolic messy arrays based on data flows Reviewed International journal
M. Ishihara, H. Kida, and M. Tanaka
IEICE Trans. on Fundamentals e89-a ( 2 ) 639 - 643 2006.2
Shapes of Assembled Cubes and Constructing Methods in Homogeneous Cube World with Information Reviewed
M. Ishihara, M. Tanaka, and S. Yamaguchi
IEICE Trans. on Fundamentals j84-a ( 5 ) 662 - 671 2001.5
Evaluation of attention prompt methods based on eye tracking for virtual driving Reviewed International journal
Jinwei Liang, Makio Ishihara
Proc. of Proceedings of Computer Information Systems, Biometrics and Kansei Engineering 49 - 62 2023.9
A Longer Viewing Distance to a Virtual Screen Could Improve Task Performance Reviewed International journal
Makio Ishihara
Proc. of the 25th Int. Conf. on Human-Computer Interaction 1832 321 - 327 2023.7
Comparative experiment of attention prompting methods using VR driving simulator Reviewed International journal
Jinwei Liang, Makio Ishihara
Proc. of 2022 IEEE International Conference on Artificial Intelligence and Virtual Reality 144 - 148 2022.12
Impact of Longer Viewing Distance to Virtual Screen Upon Mouse-manipulation Performance Reviewed International journal
Makio Ishihara
Proc. of the 24th Int. Conf. on Human-Computer Interaction 1581 144 - 150 2022.7
A Pilot Experiment on Attention Prompt Method for Car Driving Based on VR Technology Reviewed International journal
Jinwei Liang, Makio Ishihara
Proc. of the 24th Int. Conf. on Human-Computer Interaction 1583 215 - 222 2022.7
Study on Curvature Distance of Humans Walking in a Rotating Virtual Space Reviewed International journal
Rakcharoen Natchapon, Makio Ishihara
Proc. of the 24th Int. Conf. on Human-Computer Interaction 1583 106 - 112 2022.7
A Pilot Study on the Use of Gaze Stops to Support the Search for Important Parts Reviewed International journal
Fumiya Inoue, Makio Ishihara
Proc. of the 24th Int. Conf. on Human-Computer Interaction 1581 34 - 38 2022.7
A Pilot Study on Navigation for Information Acquisition Using Eye Tracking Reviewed International journal
Fumiya Inoue, Makio Ishihara
Proc. of the 23rd Int. Conf. on Human-Computer Interaction 1499 535 - 538 2021.7
A Pilot Study on Progress of Driving Skills with Immersive VR Driving Simulator Reviewed International journal
Yuejun Xu, Makio Ishihara
Proc. of the 23rd Int. Conf. on Human-Computer Interaction 13095 356 - 365 2021.7
Impact of Viewing Distance to Virtual Screen upon Kraepelin-Task Performance and Its Psychological Fatigue Reviewed International journal
Makio Ishihara, Yukio Ishihara
Proc. of the 23rd Int. Conf. on Human-Computer Interaction 1419 111 - 118 2021.7
Strong Stimulation with Virtual Reality Treatment for Acrophobia and Its Evaluation Reviewed International journal
Su Chang, Makio Ishihara
Proc. of the 22nd Int. Conf. on Human-Computer Interaction 1294 430 - 435 2020.7
Building a Firefighting Training System in MR Reviewed International journal
Kazuya Yamamoto, Makio Ishihara
Proc. of the 22nd Int. Conf. on Human-Computer Interaction 1294 244 - 250 2020.7
LINE Based Learning System for IT Security Practices Through Intrinsic Motivation Reviewed International journal
Yukio Ishihara, Makio Ishihara
Proc. of the 22nd Int. Conf. on Human-Computer Interaction 1226 534 - 539 2020.7
A HMD-Based Virtual Display Environment with Adjustable Viewing Distance for Improving Task Performance Reviewed International journal
Makio Ishihara, Yukio Ishihara
Proc. of the 22nd Int. Conf. on Human-Computer Interaction 12190 468 - 477 2020.7
Impact of density of reference points on positioning accuracy for indoor positioning with geomagnetic information Reviewed International journal
Yoshiki Takanawa, Makio Ishihara
Proc. of the 20th Int. Symposium on Advanced Intelligent Systems & the 2019 Int. Conf. on Biometrics and Kansei Engineering 233 - 238 2019.12
Study on properties of geomagnetic field for indoor positioning system Reviewed International journal
Yoshiki Takanawa and Makio Ishihara
Proc. of the 34th Int. Tech. Conf. on Circuits/Systems, Computers and Communications 143 - 146 2019.7
Preliminary Experiment for Navigation on Tactile Display using DC Motor Reviewed International journal
Yusuke Komatsu, Makio Ishihara
Proc. of the 21st Int. Conf. on Human-Computer Interaction 11568 410 - 419 2019.7
Peripheral Distortion on Views in a Fish Tank Could Be Corrected Using a Trapezoidal Glass and Microlens Array Reviewed International journal
Yukio Ishihara, Makio Ishihara
Proc. of the 21st Int. Conf. on Human-Computer Interaction 1032 158 - 164 2019.7
A Fingerprinting Trilateration Method FTM for Indoor Positioning and its Performance Reviewed International journal
Makio Ishihara, Ryo Kawashima
Proc. of the 21st Int. Conf. on Human-Computer Interaction 11593 326 - 335 2019.7
Preliminary study on angular properties of spatial awareness of human in virtual space Reviewed International journal
Yoshihiro Ishihara and Makio Ishihara
Proc. of the 24th ACM Symposium on Virtual Reality Software and Technology ( 113 ) 1 - 2 2018.11
A Fingerprinting Trilateration Method FTM for Indoor Positioning Reviewed International journal
Makio Ishihara and Ryo Kawashima
Proc. of the 33rd Int. Tech. Conf. on Circuits/Systems, Computers and Communications 126 422 - 425 2018.7
Development of elementary programming logic learning application using microsoft holoLens Reviewed International journal
Pongpun Rattanachinalai and Makio Ishihara
Proc. of the 33rd Int. Tech. Conf. on Circuits/Systems, Computers and Communications 51 418 - 421 2018.7
Preliminary study on spatial awareness of human in virtual space Reviewed International journal
Yoshihiro Ishihara and Makio Ishihara
Proc. of the 33rd Int. Tech. Conf. on Circuits/Systems, Computers and Communications 53 306 - 308 2018.7
Correcting distortion of views into fish tanks based on a microlens array Reviewed International journal
Yukio Ishihara and Makio Ishihara
Proc. of the 33rd Int. Tech. Conf. on Circuits/Systems, Computers and Communications 103 785 - 788 2018.7
A pilot study on impact of viewing distance to task performance Reviewed International journal
M. Ishihara and Y. Ishihara
Proc. of the 2017 Int. Conf. on Biometrics and Kansei Engineering 139 - 143 2017.9
A study on influence of long arrow-mouse cursor on sense of self ownership Reviewed International journal
Y. Mako and M. Ishihara
Proc. of the 2017 Int. Conf. on Biometrics and Kansei Engineering 144 - 147 2017.9
Basic programming practice application using augmented reality Reviewed International journal
P. Rattanachinalaia and M. Ishihara
Proc. of the 2017 Int. Conf. on Education, Psychology, and Learning 148 - 155 2017.8
Shortening selection time using plural cursor in multi-display environment and its preliminary evaluation Reviewed International journal
Y. Mako and M. Ishihara
Proc. of the 19th Int. Conf. on Human-Computer Interaction 713 152 - 157 2017.7
Correcting distortion of views into spherical tank in aquarium Reviewed International journal
Y. Ishihara and M. Ishihara
Proc. of the 19th Int. Conf. on Human-Computer Interaction 714 32 - 37 2017.7
Use of vibration for touch pen to provide the feel of writing on paper Reviewed International journal
M. Ishihara, A. Imato and Y. Ishihara
Proc. of the 19th Int. Conf. on Human-Computer Interaction 713 140 - 144 2017.7
Calibrating Screen Coordinates of Tabletop Display using a Shadow Cursor and its Properties Reviewed International journal
M. Ishihara and Y. Ishihara
Proc. of the 2016 Joint 8th Int. Conf. on Soft Computing and Intelligent Systems and the 2016 17th Int. Symposium on Advanced Intelligent Systems 796 - 800 2016.8
Could personality traits contribute to improvement of BMI? Reviewed International journal
Y. Ishihara, M. Ishihara, F. Hirayama, and K. Yasukawa
Proc. of the Conf. on Advancing the Life Sciences and Public Health Awareness 26 2016.7
Effect of navigation methods on spatial awareness in virtual worlds Reviewed International journal
M. Ishihara, S. Higuchi, and Y. Ishihara
Proc. of the 18th Int. Conf. on Human-Computer Interaction 617 340 - 344 2016.7
Manipulating animation speed of progress bars to shorten time perception Reviewed International journal
Y. Kuroki and M. Ishihara
Proc. of the 17th Int. Conf. on Human-Computer Interaction 529 670 - 673 2015.8
Domestic electricity consumption visualized as flowing tap water to raise the feeling of waste Reviewed International journal
Y. Ishihara, M. Ishihara, F. Hirayama, and K. Yasukawa
Proc. of the 17th Int. Conf. on Human-Computer Interaction 529 546 - 550 2015.8
Design of interactive instruction systems for travelers and short-term visitors Reviewed International journal
N. Noithong, M. Ishihara
Proc. of the 17th Int. Conf. on Human-Computer Interaction 529 577 - 581 2015.8
A branch-type slider and its application Reviewed International journal
M. Ishihara, E. Koriyama, and Y. Ishihara
Proc. of the 17th Int. Conf. on Human-Computer Interaction 529 661 - 664 2015.8
Airbrush metaphor and its application Reviewed International journal
M. Ishihara, Y. Nakazaki, and Y. Ishihara
Proc. of the 17th Int. Conf. on Human-Computer Interaction 529 665 - 669 2015.8
An omnidirectional virtual desktop environment using HMDs and its evaluation Reviewed International journal
K. Kaneko, M. Ishihara, and K. Yamazawa
Proc. of the 16th Int. Conf. on Human-Computer Interaction 434 434 - 439 2014.6
Visual feedback of fireworks motivating residents to do indoor physical activities Reviewed International journal
Y. Ishihara, M. Ishihara, F. Hyodo, Y. Matsuzoe, and K. Yasukawa
Proc. of the 16th Int. Conf. on Human-Computer Interaction 435 338 - 342 2014.6
Fishing metaphor for navigation in CAVE Reviewed International journal
M. Ishihara and Y. Ishihara
Proc. of the 16th Int. Conf. on Human-Computer Interaction 434 596 - 601 2014.6
An indoor navigation system using signpost metaphor for smartphone environments Reviewed International journal
D. Aono and M. Ishihara
Proc. of the 16th Int. Conf. on Human-Computer Interaction 434 559 - 562 2014.6
Laser pointer interaction and its properties in pointing performance Reviewed International journal
M. Ishihara and T. Nakashima
Proc. of the 15th Int. Conf. on Human-Computer Interaction 373 538 - 542 2013.7
Correcting distortion of views into aquarium Reviewed International journal
Y. Ishihara and M. Ishihara
Proc. of the 15th Int. Conf. on Human-Computer Interaction 8008 163 - 170 2013.7
Calibrating screen coordinates of tabletop display using shadow-cursor Reviewed International journal
M. Ishihara and Y. Ishihara
Proc. of the 15th Int. Conf. on Human-Computer Interaction 373 327 - 331 2013.7
A virtual mouse with finger gesture of twisting-in and its usability Reviewed International journal
M. Ishihara and T. Kihara
Proc. of the 27th Int. Tech. Conf. on Circuits/Systems, Computers and Communications p-m2-01 2012.7
Tilt-gesture for smartphones and its usability Reviewed International journal
J. Sasaki and M. Ishihara
Proc. of the 27th Int. Tech. Conf. on Circuits/Systems, Computers and Communications p-m2-06 2012.7
Distortion correction of views into aquarium Reviewed International journal
Y. Ishihara and M. Ishihara
Proc. of the 27th Int. Tech. Conf. on Circuits/Systems, Computers and Communications p-t1-23 2012.7
Properties of shadow-cursor for calibrating screen coordinates of tabletop displays Reviewed International journal
M. Ishihara and Y. Ishihara
Proc. of the 14th Int. Conf. on Human-Computer Interaction 174 242 - 246 2011.7
Impact of distance to screen upon spacial awareness Reviewed International journal
K. Kuroda and M. Ishihara
Proc. of the 14th Int. Conf. on Human-Computer Interaction 6769 270 - 276 2011.7
A virtual mouse system using finger-gestures of twisting-in Reviewed International journal
T. Kihara and M. Ishihara
Proc. of the 14th Int. Conf. on Human-Computer Interaction 174 161 - 165 2011.7
Locating projectors using intensity of reflected beams based on phong shading model Reviewed International journal
Y. Ishihara and M. Ishihara
Proc. of the 14th Int. Conf. on Human-Computer Interaction 174 36 - 40 2011.7
Angled arrays of fly's eye lens to display objects close to observers Reviewed International journal
Y. Ishihara and M. Ishihara
Proc. of the 5th IASTED Int. Conf. on Human Computer Interaction 713 257 - 263 2010.8
A reflex in eye-hand coordination for calibrating coordinates of a tabletop display Reviewed International journal
M. Ishihara and Y. Ishihara
Proc. of the Int. Conf. on Advanced Visual Interfaces 297 - 300 2010.5
Calibrating coordinates of floor projection with a reflex in eye-hand coordination Reviewed International journal
M. Ishihara and Y. Ishihara
Proc. of the 13th Int. Conf. on Human-Computer Interaction 10086 86 - 90 2009.7
Correcting distorted objects formed in a concave mirror Reviewed International journal
Y. Ishihara and M. Ishihara
Adjunct Proc. of the 21st Annual ACM Symposium on User Interface Software and Technology 77 - 78 2008.10
An approach to direct pointing using head-hand coordination Reviewed International journal
M. Ishihara and Y. Ishihara
Proc. of the 3rd IASTED Int. Conf. on Human Computer Interaction 611 74 - 79 2008.3
A camera-based pointer with visual feedback Reviewed International journal
M. Ishihara and Y. Ishihara
Proc. of the 2nd IASTED Int. Conf. on Human Computer Interaction 569 105 - 110 2007.3
Locating a projector using the strength of beams reflected on a screen Reviewed International journal
Y. Ishihara and M. Ishihara
Proc. of Eighth australasian user interface conference 64 47 - 50 2007.2
An approach to remote direct pointing using gray-code Reviewed International journal
M. Ishihara and Y. Ishihara
Proc. of the working conference on Advanced visual interfaces 75 - 78 2006.5
Fingertip-shadow for click, db-click, and drag on a wall Reviewed International journal
Y. Ishihara and M. Ishihara
Proc. of the IASTED Int. Conf. on Human Computer Interaction 476 149 - 154 2005.11
An interface to manipulate 2D docs on a laptop environment Reviewed International journal
T. Futami, M. Ishihara, and M. Tanaka
Proc. of the 2005 Int. Tech. Conf. on Circuits/Systems, Computers and Communications 4 1491 - 1492 2005.7
Porthole: a spatial interface to provide scrolling, zooming-in, and zooming-out Reviewed International journal
M. Ishihara and Y. Ishihara
Proc. of the 23rd IASTED Int. Multi-Conf. on Software Engineering 455 112 - 117 2005.2
An approach to realize click, double-click, and drag in 3D Reviewed International journal
Y. Ishihara and M. Ishihara
Proc. of the 8th IASTED Int. Conf. on Software engineering and applications 436 540 - 545 2004.11
Cubic systolic memory: an application of cubic systolic array as memory Reviewed International journal
M. Ishihara, M. Tanaka, and K. Kuriyama
Proc. of the 2004 Int. Tech. Conf. on Circuits/Systems, Computers and Communications 365 - 368 2004.7
Piling: a merging of systolic messy arrays Reviewed International journal
M. Ishihara, H. Kida, and M. Tanaka
Proc. of the 2004 Int. Tech. Conf. on Circuits/Systems, Computers and Communications 1053 - 1056 2004.7
A filling problem on identical informatic -cubes toward theory of systolic arrays and its open problems Reviewed International journal
M. Ishihara, M. Tanaka, and K. Kuriyama
Proc. of the 2003 Int. Tech. Conf. on Circuits/Systems, Computers and Communications 2 1095 - 1098 2003.7
A study on calculation with extended systolic array Reviewed International journal
H. Kida, M. Ishihara, and M. Tanaka
Proc. of the 2003 Int. Tech. Conf. on Circuits/Systems, Computers and Communications 1 26 - 28 2003.7
On interface to realize regular cubic systolic array Reviewed International journal
M. Ishihara, M. Tanaka, and K. Kuriyama
Proc. of the IASTED Int. Conf. on Networks, Parallel and Distributed Processing, and Applications 368 337 - 342 2002.10
感性工学におけるポジティブ・コンピューティングの実践-第15回春季大会における企画セッションの研究紹介-
福本 誠, 郷 健太郎, 木下 雄一朗, 石原 真紀夫, 舘岡 大貴
感性工学 18 ( 2 ) 68 - 75 2020.6
没入環境での仮想画面への視距離が及ぼすクレペリン作業への影響
石原真紀夫, 石原由紀夫
福岡工業大学情報科学研究所所報 2020
Impact of viewing distance to task performance
M. Ishihara and Y. Ishihara
Reports of computer science laboratory 2017
An approach to a camera-based pointer
M. Ishihara and Y. Ishihara
Reports of computer science laboratory 18 49 - 56 2007
A Study on Filling Problems in Homogeneous Informatic-Cube Worlds to Realize Cubic Systolic Arrays
M. Ishihara
Doctoral Thesis 2004.3
運転シミュレーターにおける注意誘導方法が与える注意意識の変化に対する生体データを用いた検討
梁晋偉, 石原真紀夫
2024年度電気・情報関係学会九州支部連合大会講演論文集 2024.9
両凸レンズを用いた長視距離VDT提示による作業効率の改善
石原真紀夫
2024年度電気・情報関係学会九州支部連合大会講演論文集 2024.9
着用型片手ドローンコントローラーの試作と有用性に関する検討
程智超, 石原真紀夫
2024年度電気・情報関係学会九州支部連合大会講演論文集 2024.9
超音波を用いた空中触覚提示における二点識別覚検査のバーチャルハンドイリュージョンへの応用
大西夏生, 石原真紀夫
2024年度電気・情報関係学会九州支部連合大会講演論文集 2024.9
日本語母語話者の視線情報を用いた語学学習支援の効率改善
楊嘉蕙, 石原真紀夫
2024年度電気・情報関係学会九州支部連合大会講演論文集 2024.9
デスクワークにおけるユーザの集中度の可視化と作業効率に関する検討
宗平瑛士, 石原真紀夫
2024年度電気・情報関係学会九州支部連合大会講演論文集 2024.9
VR運転シミュレーションにおける視点の前後移動を用いた加減速感の提示
畑瀬岬希, 石原真紀夫
2024年度電気・情報関係学会九州支部連合大会講演論文集 2024.9
視線移動情報に基づくプログラミング演習時のつまずき検出に関する検討
廣瀬航希, 石原真紀夫
2024年度電気・情報関係学会九州支部連合大会講演論文集 2024.9
視線情報の可視化がオンライン学習での学習者理解度の把握に与える影響
藤本直樹, 石原真紀夫
2024年度電気・情報関係学会九州支部連合大会講演論文集 2024.9
仮想世界における視線誘導手法を用いた自動車運転技術の評価とその向上に関する研
内田裕真, 石原真紀夫
2024年度電気・情報関係学会九州支部連合大会講演論文集 2024.9
没入型運転シミュレーションにおける身体の傾きを模した映像傾斜が運転体験に与える影
畑瀬岬希, 石原真紀夫
2023年度電気・情報関係学会九州支部連合大会講演論文集 2023.9
プログラミングの習得度が与えるコーディング時の視線移動への影響
廣瀬航希, 石原真紀夫
2023年度電気・情報関係学会九州支部連合大会講演論文集 2023.9
オンライン個別学習指導における視線情報を用いた学習者理解度の可視化に関する検討
藤本直樹, 石原真紀夫
2023年度電気・情報関係学会九州支部連合大会講演論文集 2023.9
没入環境での仮想画面への視距離が及ぼすリラックス効果と作業効率への影響
石原真紀夫
2023年度電気・情報関係学会九州支部連合大会講演論文集 2023.9
超音波を用いた空中触覚提示における二点識別覚検査と触覚感度の定量化
大西夏生, 石原真紀夫
2023年度電気・情報関係学会九州支部連合大会講演論文集 2023.9
単眼立体視におけるポインティングインタフェース表現が奥行き知覚に与える影響
矢野義貴, 石原真紀夫
2022年電子情報通信学会総合大会 2022.3
視線情報を用いた文章の要点探索に関する実験と分析
井上文雅, 石原真紀夫
計測自動制御学会システム・情報部門学術講演会2021 2021.11
Study on Sensitivity of Rotational Awareness of Humans in a Virtual World
Rakcharoen Natchapon, Ishihara Makio
Proc. of the 74th Joint Conference of Electrical, Electronics and Information Engineers in Kyushu 2021.9
没入型VRにおける両眼立体視と頭部位置・姿勢追跡が及ぼす視覚誘導性自己運動感覚への影響に関する検討
堤健太朗, 石原真記夫
第26回バーチャルリアリティ学会大会 2021.9
重み付き評価関数を用いてユーザの嗜好を反映したGAによる買い物経路探索
吉盛秀, 加藤智仁, 廣瀬航希, 釜賀健吾, 石原真紀夫, 福本誠, 山澤一誠
2021年電子情報通信学会総合大会 2021.3
Use of Virtual Reality for Improving Driving Skills and Its Properties
Yuejun Xu, Makio Ishihara
Proc. of the 2021 IEICE General Conference 2021.3
地磁気を用いた屋内位置推定手法の精度に関する一検討
高輪祥基, 石原真紀夫
2020年総合大会講演論文集 2020.3
感謝の可視化に関する検討
石原真紀夫, 長野美月
JSKE第15回日本感性工学会春季大会 2020.3
没入環境のおける視距離調整可能な仮想画面のVDT作業への効果
石原真紀夫, 石原由紀夫
2020年総合大会講演論文集 2020.3
Preliminary Experiment of Virtual Reality Treatment for Acrophobia
Chang Su, Makio Ishihara
Proc. of the 2020 IEICE General Conference 2020.3
ビュッフェ型食堂向け摂取カロリー表示アプリの設計と健康管理への意識変化
梶原咲良, 石原真紀夫, 石原由紀夫
2019年電子情報通信学会総合大会 2019.9
VRを用いた避難訓練とNPCの行動特性による避難行動への影響
山本和也, 石原真紀夫
第24回日本VR学会大会論文集 2019.9
プログラミングの熟練者と初心者のコード読解時における視線情報に関する一考察
金藤光平, 石原真紀夫
2019年度電気・情報関係学会九州支部連合大会講演論文集 2019.9
ナビゲーションのためのDCモータを用いた触覚提示に関する予備実験
小松優介, 石原真紀夫
平成30年度電気・情報関係学会九州支部連合大会講演論文集 2018.9
CAVEを用いた仮想空間におけるヒトの移動認知に関する予備研究
石原義大, 石原真紀夫
FIT2018 2018.9
ディスプレイまでの視距離調整による作業効率の改善効果
石原真紀夫,石原由紀夫
2017年電子情報通信学会総合大会 2017.3
マルチディスプレイ環境におけるマウスカーソルポインティング手法の提案
真子悠貴, 石原真紀夫
2016年電気・情報関係学会九州支部連合大会講演論文集 2016.9
マルチパス環境におけるBLEを用いた屋内位置測位に関する研究
川島亮, 石原 真紀夫
2016年電気・情報関係学会九州支部連合大会講演論文集 2016.9
プログレスバーの形状が知覚時間に及ぼす影響
黒木勇磨, 石原真紀夫
2016年電子情報通信学会総合大会 2016.3
Study of instruction system design for tourists and short-time visitors
N. Noitong and M. Ishihara
Proc. of the 2015 IEICE Society Conf. 2015.9
プログレスバーがタスク処理の体感速度に及ぼす影響
黒木勇磨,石原真紀夫
2015年電子情報通信学会総合大会 2015.3
HMDを使った仮想的な全周囲PCデスクトップ環境の実装
金子拳斗, 石原真紀夫, 山澤 一誠
2013年電気・情報関係学会九州支部連合大会講演論文集 2013.9
誘導サインメタファを用いたキャンパス案内 AR アプリの構築
青野大樹, 石原真紀夫
2013年電気・情報関係学会九州支部連合大会講演論文集 2013.9
家電操作のための投影型リモコンシステムにおけるタッチ入力操作検出の改善
犬束郁哉, 石原真紀夫, 山澤 一誠
2013年電気・情報関係学会九州支部連合大会講演論文集 2013.9
スマートフォンのタッチ入力のためのオブジェクト回転操作の検討
木村大二郎,石原真紀夫
2013年電子情報通信学会総合大会 2013.3
ユーザと画面との距離が及ぼすポインティング効率への影響
中島拓也,石原真紀夫
生命ソフトウェアシンポジウム2011 2011.11
半透明タッチパネルを用いた拡張現実感3Dオブジェクト編集システム
古賀浩之,石原真紀夫
2011年電気・情報関係学会九州支部連合大会講演論文集 2011.9
拡張現実感におけるマーカーの重なり検出に関する研究
丸山弘幸,石原真紀夫
2011年電気・情報関係学会九州支部連合大会講演論文集 2011.9
代用品を用いたジョイスティックシステムの構築と操作性に関する 検討
前原和也, 石原真紀夫
電子情報通信学会技術研究報告PRMU 2011.1
日常環境における代用ジョイスティックシステムの利用に関する検討
前原和也, 石原真紀夫
2010年電気・情報関係学会九州支部連合大会講演論文集 2010.9
ねじ込み動作を用いたバーチャルマウスシステムの構築
木原貴史, 石原真紀夫
2010年電気・情報関係学会九州支部連合大会講演論文集 2010.9
迷路探索における視野領域の狭さの影響に関する研究
黒田和也, 石原真紀夫
2010年電気・情報関係学会九州支部連合大会講演論文集 2010.9
拡張現実を用いた3Dモデルのテクスチャ作成
シェピンカイホリ, 石原真紀夫
2010年電子情報通信学会総合大会 2010.3
立体音響を用いた代用ジョイスティックの操作性の改善
前原和也, 石原真紀夫
2010年電子情報通信学会総合大会 2010.3
データグローブを用いた代用ジョイスティックの構築
前原和也, 石原真紀夫
2009年電気・情報関係学会九州支部連合大会講演論文集 2009.9
ホモグラフィから生ずる画像歪みに着目したタッチスクリーンの実現
二見徹, 石原真紀夫, 田中稔
電子情報通信学会技術研究報告PRMU 2006.12
知覚的な相違に着目した迷子問題へのアプローチ
藤田 佳江, 石原 真紀夫, 田中 稔
平成18年度 電気・情報関連学会中国支部第57回連合大会 2006.10
正方プロセッサの接続による代数系(体)における計算
木田裕則, 石原真紀夫, 田中稔
電子情報通信学会技術研究報告 2003.1
均質な情報付き立方体の集合による3次元空間充填問題
石原真紀夫, 田中稔, 栗山憲
電子情報通信学会技術研究報告 2003.1
演算セルの2次元接続による計算とその形状(2)
木田裕則, 石原真紀夫, 田中稔
電気・情報関連学会中国支部連合大会 2002.10
Inclusion in the 2009 Edition of Marquis Who's Who in the World
2009 Marquis
Inclusion in the 2010 Edition of Marquis Who's Who in the World
2010 Marquis
Inclusion in the 2011 Edition of Marquis Who's Who in the World
2011 Marquis
Inclusion in the 2011 Edition of Marquis Who's Who in Science and Engineering
2011 Marquis
Included in the 2012 Edition of Marquis Who's Who in Science and Engineering
2012 Marquis
Inclusion in the 2012 Edition of Marquis Who's Who in the World
2012 Marquis
Inclusion in the 2013 Edition of Marquis Who's Who in the World
2013 Marquis
Inclusion in the 2014 Edition of Marquis Who's Who in the World
2014 Marquis
Inclusion in the 2015 Edition of Marquis Who's Who in the World
2015 Marquis
Inclusion in the 2018 Edition of Marquis Who's Who in the World
2018 Marquis
Inclusion in the 2019 Edition of Marquis Who's Who in the World
2019 Marquis
Included in the 2019 Marquis Lifetime Achievement Award
2019 Marquis
5000 インチ画面での VDT 作業のリラックス効果と作業効率の改善に関する研究
2019
総合研究機構情報科学 研究所 その他補助金
Authorship:Principal investigator Grant type:Competitive
Grant amount:\700000
パソコンディスプレイからの視距離が及ぼす心身的負担と作業効率への影響に関する研究
2016
総合研究機構情報科学研究所 その他補助金
Authorship:Principal investigator Grant type:Competitive
Grant amount:\500000
総合研究機構情報科学研究所
2006
総合研究機構情報科学研究所 その他補助金
Authorship:Principal investigator Grant type:Competitive
Grant amount:\1220000
海外渡航助成金
2005
財団法人電気・電子情報学術振興財団 その他補助金
Authorship:Principal investigator Grant type:Competitive
Grant amount:\142000
九州アプリチャレンジキャラバン2023審査委員
2023.12
Program Committee member, 2023 Int. Conf. on Biometrics and Kansei Engineering, Sep. 22-24, 2023
2023.9
九州アプリチャレンジキャラバン2021審査委員
2021.12
Program Committee member, 2021 Int. Conf. on Biometrics and Kansei Engineering, Sep. 24-26, 2021
2021.9
九州アプリチャレンジキャラバン2020審査委員
2020.12
第15回日本感性工学会春季大会実行委員, 3月5日~6日, 2020
2020.3
九州アプリチャレンジキャラバン2019審査委員
2019.12
九州アプリチャレンジキャラバン2018審査委員
2018.12
九州アプリチャレンジキャラバン2017審査委員
2017.12
Program Committee member, 2017 Int. Conf. on Biometrics and Kansei Engineering, Sep. 15-17, 2017
2017.9
九州アプリチャレンジキャラバン2016審査委員
2016.12
九州アプリチャレンジキャラバン2015審査委員
2015.12
九州アプリチャレンジキャラバン2014審査委員
2014.12
Committee member, the 2011 Symposium on Life and Software, Nov. 26-27, 2011
2011.11
Program Committee member, First International Workshop on Multimedia, Web and Virtual Reality Technologies and Applications (MWVRTA 2010), Nov. 4-6, 2010
2010.11
Co-session chair, The Fifth IASTED International Conference on Human-Computer Interaction (IASTED-HCI 2010), Aug. 23-25, 2010
2010.8
2023 Seminar on Fundamentals of Computer
2023 Java Programming I
2023 Java Programming II
2023 Project-Based Training I
2023 Experiments of Computer Science and
2023 HCI Programming
2023 Project-Based Training II
2023 Special Lectures in Computer Science and
2023 Graduation Study
2023 Advanced Software Engineering III
2023 Research Study for Master's Thesis in
2022 Seminar on Fundamentals of Computer
2022 Java Programming I
2022 Java Programming II
2022 Project-Based Training I
2022 Experiments of Computer Science and
2022 HCI Programming
2022 Special Lectures in Computer Science and
2022 Graduation Study
2022 Advanced Software Engineering III
2022 Research Study for Master's Thesis in
2021 Seminar on Fundamentals of Computer
2021 Java Programming I
2021 Java Programming II
2021 Project-Based Training I
2021 Experiments of Computer Science and
2021 HCI Programming
2021 Project-Based Training II
2021 Special Lectures in Computer Science and
2021 Graduation Study
2021 Advanced Software Engineering III
2020 Seminar on Fundamentals of Computer
2020 Java Programming I
2020 Java Programming II
2020 Project-Based Training I
2020 Experiments of Computer Science and
2020 HCI Programming
2020 Graduation Study
2020 Advanced Software Engineering III
2020 Research Study for Master's Thesis in
2019 Seminar on Fundamentals of Computer
2019 Java Programming I
2019 Java Programming II
2019 Project-Based Training I
2019 Experiments of Computer Science and
2019 Special Lectures in Computer Science and
2019 HCI Programming
2019 Graduation Study
2019 Advanced Software Engineering III
2019 Research Study for Master's Thesis in
2018 Seminar on Fundamentals of Computer
2018 Experiments of Computer Science and
2018 Experiments of Computer Science and
2018 Project-Based Training I
2018 Java Programming I
2018 Java Programming II
2018 HCI Programming
2018 Project-Based Training II
2018 Special Lectures in Computer Science and
2018 Graduation Study
2018 Advanced Software Engineering III
2018 Research Study for Master's Thesis in
2017 Seminar on Fundamentals of Computer
2017 Java Programming II
2017 Experiments of Computer Science and
2017 Java Programming I
2017 Project-Based Training I
2017 Internship
2017 HCI Programming
2017 Special Lectures in Computer Science and
2017 Graduation Study
2017 Advanced Software Engineering III
2017 Research Study for Master's Thesis in
2016 Seminar on Fundamentals of Computer
2016 Java Programming II
2016 Experiments of Computer Science and
2016 Java Programming I
2016 Experiments of Computer Science and
2016 Special Lectures in Computer Science and
2016 HCI Programming
2016 Graduation Study
2016 Advanced Software Engineering III
ACM正員
Role(s): Organizing member, Report writing, Contribution
2023
日本VR学会正員
Role(s): Organizing member, Report writing, Contribution
2018
IEEE Computer Society正員
Role(s): Organizing member, Report writing, Contribution
2001
電子情報通信学会正員
Role(s): Organizing member, Report writing, Contribution
1998
Citation count denotes the number of citations in papers published for a particular year.